schwartz@raelsatu.com
I'm a self-taught 3d artist born on the East Coast, currently residing in Bellevue, Washington . I go by the alias Raelsatu (my primary), and Raevantiel. You can find my work posted/shared across various websites; My primary interests are technical art, lighting, visual design, procedural workflows, nature, —- environment creation.
Here you can view my portfolio, comprised of 3d images/videos regularly produced & put on display.
My skillset includes extensive knowledge of:
3ds Max
Unreal Engine
Substance Designer
Speedtree
World Machine
Corona Render
Octane Render
Photoshop
Zbrush
Hard-surface modeling
[Procedural] Texture authoring
Flora asset pipeline for real-time
Terrain heightmap generation
Scripting/programming via UE4 blueprints
Lighting and rendering
Physically-based materials (PBR)/real-time shader development
Conceptualizing/Pre-viz